Social Game Studies at CHI 2011
Social games, defined as games played and distributed on Social Networks, have become a digital gaming phenomenon. The most popular games boast tens of millions of users each month, using simple mechanics to reach a vast audience apparently under-served by traditional digital games. This enormous success raises important questions about game design, interface design, psychology and the social power of online networks.
This one-day workshop will convene academics and practitioners in the HCI community and other fields to share and discuss the state of the art in social games design and research, and how it connects to HCI as a field. Papers and workshop results will be published on socialgamestudies.org, and contributors will be encouraged to participate in the growing community of researchers and practitioners.
We invite you to submit a 2-4 page position paper that reports current work, contextualises social games in existing (HCI) fields, systematizes research approaches and questions, or otherwise relates to social games.
Papers will be selected based on relevance and potential contribution to a vivid discussion.
Topics may include, but are not limited to:
* Interfaces for Social Interaction
* Play Practices in Social Games
* Design for Freemium models
* Social Games Audiences
* Player Behavior in Social Networks
* Psychology of Social Games
* Social Mechanics in Social Games
Please indicate how many authors will attend the workshop (places are limited). At least one author of each accepted position paper must register for the workshop and for at least one day of the conference.
For more information, visit the workshop site at http://socialgamestudies.org/chi2011.
* Ben Kirman, University of Lincoln
* Staffan Bjrk, Gteborg University
* Sebastian Deterding, Hamburg University
* Janne Paavilainen, University of Tampere
* Valentina Rao, Utrecht University
* Format: 2-4 pages, in ACM CHI Extended Abstracts format
* Submit: by email to firstname.lastname@example.org
* Deadline: 28th January 2011
* Notification: 25th February 2011
* Workshop: 8th May 2011
Accepted papers are invited to submit an amended version to a special issue of Entertainment Computing (http://j.mp/hAqI5o).