Urban Sensoria Workshop @ Ubicomp ’11 (Tech+Creative workshop)

*** URBAN SENSORIA WORKSHOP *** in conjunction with ACM Ubicomp 2011 (the 13th International Conference on Ubiquitous Computing) Technical + Creative Workshop http://www.urbansensoria.com 
Beijing, China, September 18, 2011
PAPER DEADLINE: June 1st, 2011

This interdisciplinary workshop will explore a mixed scenario consisting of two goals: (1) presentation of innovative research that relates to urban sensing, and (2) an exploratory-creative component to allow workshop participants to use novel ubiquitous computing technologies to explore an area of Beijing, collect information, and work on a creative project. The workshop will thus aim to attract research contributions that relate to personal urban sensing, and to have a hands-on experience to explore the use of various technologies in a creative process. In both cases we will specifically target the senses (sight, sound, smell, etc.), with a particular emphasis on urban cultural heritage.

We elicit technical contributions, and additionally invite participants for the creative part of the workshop. This is an interdisciplinary workshop and participation is open to artists and researchers.

For the research part of the workshop, we solicit original, high-quality technical contributions on any topic related to urban sensing, including the following:
– Ubiquitous recording
– Sensors and sensor networks
– Multimodal interfaces and interactions
– Mobile devices and interfaces
– Media capturing and sharing
– Urban computing and media
– Citizen urbanism
– Public installations
– Tools and open source software for mobile devices, and for aggregating, organizing, curating, and sharing of cultural data gathered through mobile devices
– Case and user studies (including descriptions of art projects that relate to the topics of the workshop) 

Prospective authors should prepare full papers with a length of 4 to 6 pages in ACM SIGCHI template format, and submit by June 1st, 2011. All accepted workshop papers will be included in the ACM digital library and the supplemental proceedings.

The creative part of the workshop consists of a series of meetings and explorations in a section of the city. The specific details of the schedule are flexible and will be arranged based on space and scheduling constraints. The general process, however, consists of the following:
1. There is a first meeting in which the basic concepts are presented by the organizers. In addition, there will be a presentation of the tools available for participants in the workshop. These may include, for example, tools described in the technical part of the workshop (e.g., authors may submit a paper describing an application and it could be used in the creative part of the workshop). At this first meeting, a geographic area of the city is often selected (e.g., an area of a few blocks, often of important historical significance). 

2. Participants go outside to explore the selected area of the city, documenting and creating content. Participants may do the exploration in small groups or individually.

Subsequently, the group meets and people share their experiences in exploring the city, and their experiences with the technology used. In addition, they edit the content gathered and work towards creating something tangible with it.

3. The process repeats: exploration, meeting, exploration. By the end of the workshop, participants will have created a project and used technology to document and collect experiences.

The outcomes of the creative part of the workshop vary depending on the tools used, and the interests of the individuals. The results in previous workshops have ranged from simple photo essays, to blogs, to interactive installations, interactive maps, and videos, among others. In all of the workshops attendees tend to generate a significant amount of materials (GPS traces, photos, videos, sound recordings), and use various tools to process them.

** Important Dates **
Manuscript submission: June 1, 2011
Authors notification: July 1, 2011
Workshop: September 18, 2011 

** Co-Chairs **
Alejandro Jaimes, Yahoo! Research, Spain, aj27 AT caa.columbia.edu Vassilis Kostakos, Madeira Interactive Technologies Institute, Portugal, vk@m-iti.org Denzil Ferreira, Madeira Interactive Technologies Institute, Portugal, denzil.ferreira@m-iti.org Jayant Venkatanathan, Madeira Interactive Technologies Institute, Portugal, vjayant@m-iti.org

** Program committee (partial) ***
Maja Vuckovic, IBM Research, USA
Xun Luo, Qualcomm Research Center, USA
Timo Ojala, University of Oulu, Finland
Eamonn O’Neill, University of Bath, UK
George Roussos, University of London, UK Andres Navarro C., Universidad Icesi, Colombia Julian Hernandez Espinosa, Universidad Santiago de Cali, Colombia Marcus Foth, Queensland University of Technology, Australia Ava Fatah gen. Schieck, UCL, UK Alexander Garcia Davalos, Universidad Autonoma de Occidente, Colombia Konstantinos Chorianopoulos, Ionian University, Greece Jrgen Scheible, Aalto University, Finland


About UUID

UUID (Universal Usability and Interaction Design) SIG at Faculty of Creative Multimedia, Multimedia University, Malaysia.
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