Computer Graphics International 2012

Call for Papers
Computer Graphics International 2012 Bournemouth, United Kingdom, 12-15 June 2012

Computer Graphics International (CGI) is one of the most established conferences in the world where researchers and professional practitioners are gathered annually to celebrate and share their novel achievements in computer graphics. You are invited to submit your contribution to CGI2012, which will be organized by the Computer Graphics Society (CGS) and hosted by the National Centre for Computer Animation (NCCA), Bournemouth University, United Kingdom on 12-15 June 2012. Tutorial sessions will be held on the 12th of June and the main conference on 13-15 June.

CGI is the official conference of the Computer Graphics Society, a long standing international computer graphics organisation. CGI and CGS were started in Tokyo by Professor T.L. Kunii from the University of Tokyo in 1983. Over the past decades, the CGI conference has been a key venue for the computer graphics community.

Publication information:
The 30-35 best accepted papers will be published in the Visual Computer journal. Remaining accepted papers will appear in the digital proceedings with an ISBN and they may also be invited to submit an improved version for the Visual Computer journal after the conference. To submit a paper, please visit and follow the author instruction relating to preparation and submission of your manuscript.

Important Dates:
Full Paper Submission Deadline: Sunday 12 February 2012, 23:59 GMT
Notification of Full Paper Acceptance: Wednesday 14 March 2012
Camera ready for 35 best papers : Wednesday March 21 2012
Camera ready for full papers: Friday 30 March 2012
Short Paper Submission Deadline: Sunday 25 March 2012
Notification of Short Paper Acceptance: Wednesday 11 April 2012
Posters & Demos Submission Deadline: Sunday 29 April 2012
Conference: 12th – 15th June 2012

Topics of interest include, but are not limited to:
-Graphics Systems Architecture
-Interaction and HCI Rendering Techniques
-Stylized Rendering Geometric Computing
-Virtual and Augmented Reality Shape and Surface Modeling
-Point-based Graphics Physically Based Modeling
-Computer Vision Scientific Visualization
-Data Compression for Graphics Multimedia and Digital Media
-Web Graphics Image Based Rendering
-Graphic Toolkits Computational Photography
-Computer Animation

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