The WWW’12 workshop on updating and interlinking HCI, web and graphics
curricula shall be taking place on 16 April in Lyon, France. We seek
position papers and poster abstracts, due one week today, on February 6.
WWW 2012 Workshop: HCI, Web and Graphics Curricula at the Crossroads of
Science, Design and Technology http://www.clarehooper.net/hciwebgraphics/
Contributions are invited to this one-day workshop, running on 16 April at
ACM WWW2012, Lyon, France.
The evolution of rapidly changing and increasingly diverse and
sophisticated web-based systems provides evidence to justify revising our
definitions of the core computing/informatics curriculum. We can also see
evidence by looking at web scientists who are establishing a research
framework that studies the theory and practice of social machines. These
insights and understandings are highly valuable in advancing our
understanding of how we manage, build and evolve the web and its
associated human interactions.
In business there is an increasing demand for well-informed and
technically skilled graduates and postgraduates. Too often, however,
students are being taught and guided through sets of fundamentals that
were identified and established when computing and informatics were first
emerging as a discipline.
This workshop provides a forum for cross-disciplinary discussions between
researchers, designers and architects of web technologies. It will be an
opportunity to exchange ideas and experiences that are emerging in this
important area. There is much common ground that can be established across
these apparently diverse communities. This workshop provides an
opportunity to collaboratively begin to address the task of coordinating
curricula from the HCI, Web and Graphics domains for the benefit of
students, academic and business alike.
Objective and goals
The objective of this workshop is to coordinate the community of practice
as we share scholarly insights into the learning outcomes of the relevant
domains and into the relationships between these outcomes.
* List important concepts common to the fields of HCI, graphics,
component-based programming and web technology: work at the level
encountered by students of a university computer science programme.
* Link these concepts to well-known/useful resources: relevant
definitions, examples, exercises, books, papers, tutorials, software,
useful web sites, etc.
* Discuss how these concepts should be introduced and answer the following
–What are the most important concepts to convey to students, and what are
the main pitfalls?
–Are there dependencies between the various concepts involved? Try and
build a graph of dependencies.
–Are some concepts more important than others?
–Are some concepts more difficult to acquire than others? An indication
of level at which they should be introduced would be valuable for building
–Are there other relationships between concepts that are useful to
consider for a curriculum?
–Can these concepts be organized hierarchically in order to identify
parallels and structure the curriculum?
–Are some teaching methods more suitable for sets of concepts than others?
==Audience and themes==
WWW provides a forum for collaboration between technologist practitioners
and academics that is of special value. Of all aspects of the
computing/informatics curriculum, HCI and Graphics are areas that can most
benefit from the broad community who participate in WWW. Similarly, the
profile of this work will be of benefit to both academic and business
The workshop will address the topic of the Web/HCI/Graphics curriculum in
the context of current and ongoing technological developments that
surround the use and development of the web. It is relevant for all
academics, technology trainers and businesses who are concerned with the
development and use of web based applications.
Themes include: the web, HCI, graphics and design education; the structure
of concepts in these areas; interdisciplinary work; and pedagogy.
Author information: contributions and important dates
This will be a highly participative and interactive workshop. We seek two types of
1. Position papers (up to 2000 words)
2. Poster abstracts (up to 1000 words)
Please submit your contributions via Easychair:
Attendees whose position papers are accepted will be invited to make a
presentation to the workshop in the form of a pecha-kucha. Poster papers
will be presented and discussed in the poster session of the workshop. All
submissions should be formatted according to the ACM templates.
* February 6, 2012: Submissions due
* February 17, 2012: Notification to authors
* February 26, 2012: Camera-ready deadline for accepted submissions
==Publication of contributions==
All accepted contributions and abstracts will be published online through
the University of Southampton. All attendees will be invited to submit a
full paper (developed after the workshop or revised from a position paper)
for publication subsequent to the workshop. Discussions will be sustained
through the workshop wiki. A special issue in a journal on that subject
might also follow the discussions in the workshop.