Crafting urban camouflage, a workshop at DIS2012
Monday 11th June, 2012, Newcastle, UK
A two page position paper is due March 16, 2012.
The workshop description is here:
As interactive systems become increasingly entwined with architecture and
spaces become more able to detect the presence of individuals, should the
need for control of visibility as a temporary personal state be a factor
considered in interaction design?
This one-day workshop will take a playful approach to exploring how
low-cost materials and tools can be used to manage personal visibility in
monitored public space by designing and testing prototypes for rendering
people invisible, using craft and physical hacks to explore the limits of
computer vision tracking systems (OpenCV). By explicitly engineering modes
of failure, we can learn how visibility and invisibility can be managed,
while also considering potential improvements in robust tracking for
interaction design purposes.
Researchers and practitioners from the fields of art, design, ubiquitous
computing, computer vision, wearable computing, architecture and social
science who are interested in computational tracking technologies,
strategies for managing personal visibility or design for hybrid public
spaces are encouraged to apply. No prior knowledge or experience of
computer tracking systems is required.