Entertainment Interfaces 2012


CALL FOR PAPERS: Entertainment Interfaces Track at Mensch & Computer 2012
Konstanz, Germany, 9.-12. September 2012
WEBSITE: http://hci.uni-konstanz.de/mc2012/entertainment-interfaces/

1. April: Submission deadline for full papers and workshop proposals
15th April 2012: Notification of acceptance for workshops
13th May 2012
: Submission deadline for demonstrations and posters
20th May 2012: Notification of acceptance for full papers
3rd June: Notification of acceptance for demonstrations and posters
17th June 2012: Deadline for workshop papers
July 2012: Notification of acceptance for workshop papers

– Joerg Niesenhaus, University of Duisburg-Essen, Germany
– Rainer Malaka, University of Bremen, Germany
– Maic Masuch, University of Duisburg-Essen, Germany

The track “Entertainment Interfaces” offers researchers, developers, and
designers a platform to present innovative ideas in the area of
interactive entertainment with a focus on interaction in games and other
entertainment products and to discuss design challenges and the evaluation
of entertainment interfaces. The aims of the track are to strengthen the
awareness of the relevance of user-friendly and innovative interfaces for
entertainment applications in the research community and in the public, to
encourage the research activities and the education in this field, and to
foster the knowledge transfer between researchers and developers. We like
to emphasize the interdisciplinary background of the “Entertainment
Interfaces” track and welcome contributions from the areas of computer
science, psychology, design and engineering sciences as well as
contributions from developers and designers working in the field of
interactive entertainment. The track will take place together
simultaneously with the German HCI conference “Mensch & Computer 2012” and
the German Usability Professionals (UPA) track in Konstanz, Germany.
Attendees of the Entertainment Interfaces track will be able to join all
other tracks at no extra cost.

Selected English papers will be invited to a publication in one of the
upcoming issues of the Journal of Entertainment Computing
Authors submit via the Entertainment Interfaces conference tool. Reviews
and the selection of the best papers will be done in the conference tool
and selected papers will be invited to a publication in the Journal of
Entertainment Computing.

The topics include but are not limited to:

Entertainment Interface Design
– Game Interface Design
– Tangible and Gesture-Based Interfaces
– Auditive Interfaces
– User Interfaces for Serious Games

Entertainment Interface Diversification
– Emotional and Physiological Entertainment
– Interfaces for Social Games and Entertainment
– Interfaces for Health Games
– Entertainment Interfaces for Convergent Media Products

Entertainment Technology
– Game Environments
– Pervasive and Ubiquitious Game Technology
– VR Entertainment Technology
– Game Editing and Prototyping Tools
– Interactive Storytelling

Entertainment Interface Evaluation
– Game Usability & Playability
– Interface Evaluation Methods
– Eye-tracking and Physiological Measurement Methods
– Measurement of Fun in Games

The submission categories are:

*Full Papers
Regular written papers (6 to 10 pages) will present research results or
practical experiences and will be peer-reviewed and published in the

*Call for Demonstrations
Demonstrations can be realized in the form of a live demonstration of a
system or tool and should be explained in a short description (up to 4
pages). The contributions will be peer-reviewed and published in the

Posters offer the possibility to present research findings or practical
examples and will be shown in interactive poster sessions. Next to the
poster a short description (up to 4 pages) is needed. The poster
contributions will be peer-reviewed and published in the proceedings.

*Call for Workshops
Entertainment Interfaces will offer a series of workshops to cover
innovative topics in the area of interactive entertainment. We invite you
to submit workshop proposals (up to 4 pages) to pioneer new areas of
research and application.

For more information about the submission formats please visit:

18th March 2012: Submission deadline for Full Papers, Demonstrations,
Posters and Workshops
17th June 2012: Submission deadline for Workshop Papers
July 2012: Notification of Acceptance

– Alessandro Canossa (IT University of Copenhagen, Denmark)
– Anders Drachen (Aalborg University, Denmark)
– Christian Geiger (University of Applied Sciences Duesseldorf, Germany)
– Kathrin Gerling (University of Saskatchewan, Canada)
– Stefan Goebel (Technical University Darmstadt, Germany)
– Steffen Lohmann (University of Stuttgart, Germany)
– Pejman Mirza-Babaei (University of Sussex, United Kingdom)
– Astrid von der Pütten (University of Duisburg-Essen, Germany)

Joerg Niesenhaus
– Interactive Systems and Interaction Design –
Dept. of Computer Science and Applied Cognitive Sciences
Faculty of Engineering
University of Duisburg-Essen
47057 Duisburg, Germany
Phone: ++49 (0)203 379 -1420, Fax: -3557
Mail: joerg.niesenhaus@uni-due.de<mailto:joerg.niesenhaus@uni-due.de>

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