ACE 2012 – Advances in Computer Entertainment Conference

ACE 2012: 9th Advances in Computer Entertainment Technology Conference
incorporating DIMEA 2012 (7th Digital Interactive Media Entertainment and
Arts Conference)
Venue: Kathmandu, Nepal, 5-7 November, 2012

Papers Submission Due: 1 June 2012
Workshop Proposals Due: 1 June 2012
Art and Culture Track Submission Due: 1 July 2012
Creative Showcases (Demos) Submissions Due: 1 July 2012
Poster Papers: 15 July 2012

ACE has become the leading scientific forum for dissemination of
cutting-edge research results in the area of entertainment computing.
Interactive entertainment is one of the most vibrant areas of interest in
modern society and is amongst the fastest growing industries in the world.
ACE 2012 will bring together leading researchers and practitioners from
academia and industry to present their innovative work and discuss all
aspects and challenges of interactive entertainment technology, in an
exciting, cultural, and stimulating environment.

ACE is by nature a multi-disciplinary conference, therefore attracting
people across a wide spectrum of interests and disciplines including
computer science, design, arts, sociology, anthropology, psychology, and
marketing. The main goal of ACE is to stimulate discussion in the
development of new and compelling entertainment computing and interactive
art concepts and applications. All ACE participants are encouraged to
present work they believe will shape the future, going beyond the
established paradigms, and focusing on all areas related to interactive

The theme of ACE 2012 is “Entertaining the Whole World” Kathmandu in Nepal
“The Roof of the World” has been chosen as venue. In line with this theme
ACE 2012 will also emphasize the use of easily available technology.
Technology for entertainment design is getting cheap or even extremely
cheap. Designing interactive entertainment with commercial off the shelf
technology (cheap sensors, Kinect, Arduino, etc.) is becoming regular
business. How can we use this development to invent yet more new ways of
harnessing the entertainment power of creating? Can we convert consumers of
entertainment into creators of entertainment, where the process of creating
is maybe as important than the resulting product? Also in line with the
theme of this year’s conference there will be a special track on “Art and
Culture” for which we are inviting position papers, games or other forms of
entertainment, and interactive works of art showcasing the diversity of art
and culture found in today’s digital artifacts. For details about this track
see the ACE 2012 website.


-Affective Computing
-Animation Techniques
-Augmented, Mixed and Virtual Reality
-Avatars and Autonomous Characters
-Cultural Computing
-Cultural Differences and Game Design
-Digital Broadcasting/Podcasting
-Educational and Fitness Games
-Emerging World Entertainment Creation
-Emerging World Youth Usage of Entertainment
-Emerging World Entertainment Products
-Entertainment Design Theory
-Ethics and Games
-Exertion Games
-Interaction and Experience Design
-Game Design, Programming and Production
-Human-Robot Interaction
-Children-Computer Interaction
-Location-Based Entertainment
-Mobile and Ubiquitous Entertainment
-Museum and Cultural Heritage Applications
-Interactive Storytelling
-Persuasive Entertainment
-Pervasive and Online Games
-Serious Games for Cultural Awareness
-Smart Gadgets and Toys
-Social Impact
-Sound and Music Design
-Tangible Interfaces
-Urban Games
-Usability and Playability
-User-Centred Design
-Visual Arts

To encourage presentation of such multi-disciplinary work, we invite
submissions that fall into the following tracks:

– Papers
Papers present original unpublished work in technical, design, and theory or
social aspects of interactive entertainment. We especially welcome papers
that relate to this year?s conference theme ?Entertaining the Whole World?E
Submissions to this track should not exceed 8 pages in ACM format.

– Art and Culture
Position papers, games or other forms of entertainment, and interactive
works of art showcasing the diversity of art and culture found in today?s
digital artifacts. Contributions are encouraged from researchers, artists,
game designers, practitioners and everyone else sharing the common goal of
creating entertainment for the world.

– Creative Showcase and Interactive Art
The Creative Showcases Demonstrations track is open to a large variety of
submissions including, but not limited to technical demonstrations of
prototype technologies of advanced entertainment technology, all varieties
of video and computer games, web and mobile-based computer entertainment,
audio, visual and other sensory forms of digital interaction. Submissions to
this track should not exceed 2 pages in ACM format.

– Posters

Provides researchers with an opportunity to present their preliminary or
exploratory work, smaller projects or research findings that are not yet
suitable for a regular paper, but nonetheless are merit of discussion from
an open forum. Submissions to this track should not exceed 2 pages in ACM

– Workshops

Conference workshops typically provide valuable in-depth discussions of
specific topics in computer entertainment technology. If you are working in
an emerging area in entertainment computing, please consider organizing a
workshop. They are an opportunity to move a new field forward and build a
community. These workshops may consist of both invited and contributed
papers that will highlight exciting new developments and currents trends of

Papers, Art and Culture contributions and Creative Showcase abstracts will
appear in the ACE 2011 Digital Proceedings. Selection of papers will appear
in special issues of Computers in Entertainment (ACM), and International
Journal of Arts and Technology (Inderscience).

Best papers and creative showcases, including the Art and Culture track,
will be selected based on a jury of well respected pioneers in the field
attending the conference. We?ll honour the authors of these publications by
presenting awards including:

* Paper award categories: Gold, Silver, and Bronze.
* Creative showcase award categories: Gold, Silver, and Bronze

Workshops: 15 June 2012
Papers: 1 August 2012
Posters: 15 August 2012
Creative Show Cases: 15 August 2012
Art and Culture track: 15 August 2012

Papers: 9 September 2012
Creative Show Cases: 9 September 2012
Art and Culture track: 9 September 2012
Posters: 9 September 2012

Aashmi Rajya Lakshmi Rana (Kathmandu, Nepal)
Ichiya Nakamura (Keio University, Yokohama-city, Japan)

Adrian Cheok (Keio University, Japan & NUS, Singapore)
Masahiko Inami (Keio University, Japan)
Teresa Romeo (CITI, FCT, Universidade Nova de Lisboa, Portugal)

Anton Nijholt (University of Twente, Netherlands)
Email: <>

Andres Lucero (Nokia Research center, Tampere, Finland)

Aashmi Rajya Lakshmi Rana (Kathmandu, Nepal)
Roshan Chamling Rai (Kathmandu, Nepal)
Ajith Perakum Madurapperuma (Keio-NUS CUTE Center, Singapore)

Dennis Reidsma (University of Twente, Enschede, the Netherlands)
Shoichi Hasegawa (The University of Electro-Communications, Tokyo, Japan)

Guenter Wallner (University of Applied Arts, Vienna)

ACE 2012 home page

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d%5D/l/aHR0cDovL3R3aXR0ZXIuY29tL2FjZWRpbWVh> @acedimea

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For paper submission questions or help please contact

For general questions about ACE 2012 please contact

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