Tangible, Embedded and Embodied Interaction (TEI) 2013

February 10-13, 2013 in Barcelona, Spain

6 August, 2012: Paper submission deadline
26 November 2012: Work in Progress, Graduate Student Consortium, Arts
Track, Design Challenge
10-13 February 2012: TEI Conference in Barcelona, Spain

TEI 2013 is the seventh international conference on tangible, embedded,
and embodied interaction. The work presented at TEI focuses on physical
interaction with computing technology and addresses design challenges,
theories, experiences, systems, and new developments. The intimate size of
this single-track conference provides a unique forum for exchanging ideas
and presenting innovative work through talks, interactive exhibits, demos,
hands-on studios, posters, art installations and performances.

Research on tangible, embedded and embodied interaction has gained
substantial visibility over the past decade, under many different names,
research topics and disciplines, including tangible interfaces, graspable
interfaces, physical computing, tangible interaction, IT product design,
appliance design and interactive spaces. It has also been associated with
larger research areas, including mixed, virtual, and augmented reality and
ubiquitous and pervasive computing. TEI brings together this emerging
field, providing a meeting ground for the diverse communities of research
and practice – from those working in computing, hardware, and sensor
technology, to HCI, interaction design and CSCW, to product and industrial
design and interactive arts. We invite submissions from all of these
perspectives: theoretical, conceptual, technical, applied, or artistic.
The conference is designed to provide appropriate presentation forms for
different types of contributions. Accepted submissions of all types will
be included in the proceedings as papers and will be integrated within the
single-track conference. Interdisciplinary submissions are particularly

This year TEI will be held in beautiful Barcelona, one of the world’s
leading cities for tourism, gastronomy, commerce, education,
entertainment, media, fashion, science, and the arts.

Authors are invited to submit high-quality work detailing original
research that contributes to advancing this rapidly developing field.
Appropriate topics include but are not limited to:

– Tools to rapidly develop tangible, embedded and embodied user experiences
– Case studies and evaluations of working deployments
– Analysis of key challenges and proposals of research agendas
– Relation of tangible and embedded interaction to other paradigms
– Programming paradigms and tools, toolkits, software architectures
– Novel interactive uses of sensors+actuators, electronics+mechatronics
– Design guidelines, methods, and processes
– Novel application areas, innovative systems, industrial applications
– Theoretical foundations, frameworks, and concepts
– Philosophical, ethical & social implications
– Interfaces specific in form and context to particular cultures
– Advantages, weakness, affordances of tangible, embedded and embodied
– Learning from the role of physicality in everyday environments
– Embodied interaction, movement, and choreography of interaction
– Organic User Interfaces: flexible, non-flat or actuated display
– Role of physicality in human perception, cognition and experience
– Teaching experiences, lessons learned, and best practices
– Standardization, production, and business applications

Papers must present original material and will be reviewed rigorously by
at least three reviewers in a double-blind process. Papers in all areas
will be assessed on their contribution to the field. Papers are due on the
6th August 2012. Papers may be 4 or 8 pages long in ACM SIGCHI format. All
papers will undergo the same review and publication process. The length
must match the contribution. Authors may propose the presentation format
that they feel best suits their contribution (short or long talk, demo,
interactive exhibit, or both talk and demo/exhibit). TEI 2013 remains
committed to the principle followed in previous TEI conferences – that TEI
values all submissions equally.

One author of each accepted submission must register for the conference
before the early registration deadline in order for the final paper
version to be published in the conference proceedings. Papers will be
published in the ACM digital library.

Please contact the program chairs Martin Kaltenbrunner, Dave Kirk and Paul
Marshall at tei2013_programchairs@googlegroups.com with questions about
paper submissions.

Submission instructions will appear on the conference website:

TEI 2013 Explorations comprise several submission formats intended to
embrace and nurture contributions from a wide range of communities – such
as artists, designers and graduate students – as well as support the
publication of cutting edge research. TEI Explorations include the
Graduate Student Consortium and Art tracks as well as the Tangible
Interaction Design Challenge. The submission deadline for these tracks is
26 November 2011; full details will be confirmed in subsequent calls for

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