ACE 2013: Call for Creative Showcases

Call for Creative Showcases and Interactive Art

ACE 2013, Netherlands (Advances in Computer Entertainment)

Location: University of Twente, the Netherlands
Date: November 13th-15th, 2013

The Creative Showcases and Interactive Art track is open to a large
variety of submissions including, but not limited to:

– Technical demonstrations of prototype technologies of advanced
entertainment technology
– All varieties of video and computer games
– Interactive art, new media art, and technology-based art
– Web and mobile-based computer entertainment
– Audio, visual and other sensory forms of digital interaction

Accepted works will be demonstrated to conference attendees during the
Creative Showcases and Interactive Art session.

Important dates

Submission deadline: Sunday, June 23, 23:59 GMT

An extended abstract will appear in the ACE 2013 Proceedings, which
will be published through a high quality scientific publisher.

Itaru Kuramoto (Kyoto Institute of Technology, Japan, )


The theme of ACE 2013 is “Making New Knowledge”. We especially welcome
novel showcases and interactive art that relate to this year’s
conference theme, inspired by John Seely Brown’s lecture on “tinkering
as a mode of knowledge construction”, by the fact that making games and
toys is often even more fun than playing with them, and by the very
hands-on creative approach with which ACE participants have always
explored the boundaries of creative technology.

Submission rules

Submissions must be in English. A submission to this track consists of:
– A short document in PDF format about the technical requirements (e.g.
space, sound, light, and so on) of the demo
– A 4-page PDF document containing an extended abstract which should
describe the showcase and its underlying ideas and motivation in
sufficient detail necessary for a thorough evaluation of your

See Springer LNCS formatting templates and guidelines ( for the formatting requirements. There are Word and LaTeX
templates linked on the template page.

Previously published, demonstrated or under submission work can be
submitted, but information on prior exposure of the work must be
provided in the submitted paper. Novelty is an important selection
criteria for ACE Creative Showcases and Interactive Art.

Authors may include supplementary materials (such as a video or photos)
with the submission, and such materials are highly encouraged if they
provide evidence of the claimed contribution. Videos should not be
longer than 5 minutes long, and the total size of all submitted
materials (including the PDF document) must be under 20MB. Videos should
be playable by either the current Windows Media Player or Apple
Quicktime player. It is preferable that your video is playable by these
standard players without requiring additional codec installations. If
you require a special codec (e.g. DivX), make certain that you include
instructions on how to find and install that codec.

Demo requirements

By default, one table, two chairs, one poster board with enough space
left for one A0-sized poster in portrait orientation, 220-240V 50Hz
power, and internet connectivity will be available. If you have some
special requirements, please feel free to contact the Creative Showcases
and Interactive Art chairs.

Participants are expected to bring the necessary equipment to the
conference site with them. Demonstrations will be presented during the

Submission procedure

Please submit all materials via the conference submission system.

If you have questions, please contact the Creative Showcases and
Interactive Art chairs at demochair@ace2013.ìnfo


ACE has become the leading scientific forum for dissemination of
cutting-edge research results in the area of entertainment computing.
Interactive entertainment is one of the most vibrant areas of interest
in modern society and is amongst the fastest growing industries in the
world. ACE 2013 will bring together leading researchers and
practitioners from academia and industry to present their innovative
work and discuss all aspects and challenges of interactive entertainment
technology, in an exciting, cultural, and stimulating environment.

ACE is by nature a multi-disciplinary conference, therefore attracting
people across a wide spectrum of interests and disciplines including
computer science, design, arts, sociology, anthropology, psychology, and
marketing. The main goal of ACE is to stimulate discussion in the
development of new and compelling entertainment computing and
interactive art concepts and applications. All ACE participants are
encouraged to present work they believe will shape the future, going
beyond the established paradigms, and focusing on all areas related to
interactive entertainment.

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