Advances in Computer Entertainment 2013

Call for Papers ACE 2013, Netherlands

Location: University of Twente, the Netherlands
Date: November 13th-15th, 2013

http://www.ace2013.info/
http://www.advancesincomputerentertainment.org/

IMPORTANT DATES

May 15th: Workshop Proposals
May 26th: Special Session Proposals
June 2nd: Papers Submission
June 23rd: Creative Showcases Submissions
June 23rd: Poster Papers Submission
July 28th: Notification
August 31st: Camera Ready Submission

MAKING NEW KNOWLEDGE

The theme of ACE 2013 is “Making New Knowledge”. We hope to receive
many excellent papers dealing practically as well as theoretically with
this theme, inspired by John Seely Brown’s lecture on “tinkering as a
mode of knowledge construction”, by the fact that making games and toys
is often even more fun than playing with them, and by the very hands-on
creative approach with which ACE participants have always explored the
boundaries of creative technology.

THE CONFERENCE

ACE has become the leading scientific forum for dissemination of
cutting-edge research results in the area of entertainment computing.
Interactive entertainment is one of the most vibrant areas of interest
in modern society and is amongst the fastest growing industries in the
world. ACE 2013 will bring together leading researchers and
practitioners from academia and industry to present their innovative
work and discuss all aspects and challenges of interactive entertainment
technology, in an exciting, cultural, and stimulating environment.

ACE is by nature a multi-disciplinary conference, therefore attracting
people across a wide spectrum of interests and disciplines including
computer science, design, arts, sociology, anthropology, psychology, and
marketing. The main goal of ACE is to stimulate discussion in the
development of new and compelling entertainment computing and
interactive art concepts and applications. All ACE participants are
encouraged to present work they believe will shape the future, going
beyond the established paradigms, and focusing on all areas related to
interactive entertainment.

TYPES OF SUBMISSION

We invite paper submissions in various tracks: regular papers for the
main track, special sessions, poster papers, interactive art and
creative showcases. Accepted submissions in these tracks will be
published with a major publisher. In addition, we invite proposals for
workshops and kids’ workshops, and submissions to the ACE 2013 Game
Competition.

TOPICS

In addition to this year’s theme, we solicit submissions on a broad
range of topics, including, but not limited to: Aesthetics; Affective
Computing; Animation Techniques; Augmented, Mixed and Virtual Reality;
Avatars and Autonomous Characters; Children-Computer Interaction;
Cultural Computing; Cultural Differences and Game Design; Digital
Broadcasting/Podcasting; Educational and Fitness Games; Emerging World
Entertainment Creation; Entertainment Design Theory; Ethics and Games;
Exertion Games; Interaction and Experience Design; Funology; Game
Design, Programming and Production; Human-Robot Interaction; Interactive
Art; Location-Based Entertainment; Mobile and Ubiquitous Entertainment;
Museum and Cultural Heritage Applications; Interactive Storytelling;
Persuasive Entertainment; Pervasive and Online Games; Serious Games for
Cultural Awareness; Smart Gadgets and Toys; Social Impact; Sound and
Music Design; Tangible Interfaces; Tinkering and Tinker-based Learning;
Urban Games; Usability and Playability; User-Centred Design; Visual
Arts; Youth Usage of Entertainment

SUBMISSION DETAILS

To encourage presentation of such multi-disciplinary work, we invite
paper submissions that fall into the following tracks. Accepted papers
will appear in the conference proceedings to be published with a major
publisher.

Regular papers – Papers present original unpublished work in
technical, design, experiences, and theory or social aspects of
interactive entertainment. We especially welcome papers that relate to
this year’s conference theme “Making New Knowledge”. Submissions to the
main conference track should not exceed 16 pages in Springer format.
Papers may be accepted as long paper (16 pages) or short paper (12
pages).

Special sessions – To organize a special paper session at ACE 2013,
please contact the general or program chairs. A special session collects
papers dedicated to a specific topic that deserves more focused
attention; the organizers of a special session will take care of
soliciting a small set of high quality papers.

Showcases and Interactive Art Track– The Creative Showcases and
Interactive Art track is open to a large variety of submissions
including, but not limited to, technical demonstrations of prototype
technologies of advanced entertainment technology; all varieties of
video and computer games; interactive art, new media art, and technology
based art; web and mobile-based computer entertainment; audio, visual
and other sensory forms of digital interaction. Submissions to this
track should not exceed 4 pages in Springer format.

Poster Track – This track provides researchers with an opportunity
to present their preliminary or exploratory work, smaller projects or
research findings that are not yet suitable for a regular paper, but
nonetheless merit discussion and can benefit from presentation at a
conference. Submissions to this track should not exceed 4 pages in
Springer format.

In addition, we invite submission of:

Proposals for Workshops to be held during ACE 2013. Conference
workshops typically provide valuable in-depth discussions of specific
topics in computer entertainment technology. If you are working in an
emerging area in entertainment computing, please consider organizing a
workshop. They are an opportunity to move a new field forward and build
a community. These workshops may consist of both invited and contributed
talks, discussions, and other collaborative activities that will
highlight exciting new developments and currents trends of research.

Proposals for Kids’ Workshops. In follow-up to last year’s lively
and successful event, at ACE 2013 we will again organize a Kids’
Workshops track. More information can be found at the conference web
site.

Submissions to the ACE 2013 Games Competition. More information will
be made available at the web site.

More information concerning all tracks of the conference, including
information on how to submit, can be found at the ACE 2013 web site at
http://www.advancesincomputerentertainment.org or http://ace2013.info/

ORGANISATION

Steering Committee: Adrian Cheok, Masahiko Inami, Teresa Romão
General Chair: Anton Nijholt
Program Chairs: Haruhiro Katayose (katayose@kwansei.ac.jp), Dennis
Reidsma (d.reidsma@utwente.nl)
Creative Showcase Chair: Itaru Kuramoto
Poster Chair: Guenter Wallner
Other Chairs: The names of the other track chairs can be found on the
ACE 2013 web site

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