The areas of interest for UUID (Universal Usability and Interacton Design) include the core and peripheral realms of universal usability and interaction design. Wide though it may be, but the holistic approach is fundamental to the practice and philosophy of universal design and user-centered design itself. Hence, the areas of interest for UUID are as follows:
- Universal Design – encompassing design for all, user-centered design, inclusive design, designing for elderly, children and people with disability, accessibility and bridging the digital and cultural divide (Bridging the Digital Divide);
- Interface Design – encompassing design of tangible and intangible artefacts, services, media, multimedia application, product design, 3D interfaces, audio-visual interfaces;
- Usability – encompassing user research, observations, ethnography, evaluations, methods, analyses, human modelling and prototyping;
- Emotional and User Experience (UX) Design – encompassing emotional design, aesthetic and visual design, innovative techniques, empathy design and modelling, UX tools, methods and practices;
- Ambient Intelligence – Contextually Aware technologies, environment, and multi-modal products, collaborative environments and structures;
- Interactive Media and Interaction Design – encompassing innovative and stimulating products and media environments interacting with end users;
- Human-Computer Interaction & Multi-modality – including man-machine interfaces (MMI), Ergonomics, Human Factors, Motion Capture (MOCAP) and Human Motion Analysis;
- Standards and Policies – including occupational health and safety, policy making and standardisation.
Supporting these areas are the wider practices of Human Computer-Interaction (HCI), Man-Machine Interfaces (MMI) and human motion analysis. All these are meant for the need to enhance user experiences and the usability design for tomorrow’s technologies and products.
Who Should Join?
UUID will be interesting for those whose intention is to build technology, interactivity, lifestyle, services, systems, and products for the betterment of society and the environment. The scope of interest includes human-human, human-technology and human-environment. Members who join may also work in fields as diverse as user interface design, advertising, social sciences, computer-aided design, manufacturing, defence, health and safety, computer science, psychology, engineering, visual arts and communication, desktop publishing, prototyping and simulation, entertainment, transportation, and telecommunications.
Those who are involved in the design, development, implementation and use of interactive design systems, its services and interfaces, in the broadest sense, ranging from small devices to interactive ICT systems to even policy making. Members can also be those who are seeking to understand and wanting to push the horizons of human-technology interfaces from many perspectives, including the arts, education, interactive installation, psychology and cognition, sociology, information technology, computer supported cooperative work, health and safety, anthropology, industrial design, product design, transport design, animation, virtual reality, architecture, audio design, 3D design, visualisation and simulation, and human factors to name but a few.
From the research design of new input devices and sensors, to new lifestyles and all the way to the implementation of the most advanced virtual reality interactive systems, this SIG is meant to contribute to the leading edge of current practice and research that shapes the present and the future of universal usability and interaction design.
How to Join?
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